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Providing plasticity and redistribution for 3D user interfaces using the D3PART model.(Report)

Lacoche, Jeremy ; Duval, Thierry ; Arnaldi, Bruno ; Maisel, Eric ; Royan, Jerome

Journal on Multimodal User Interfaces, 2017, Vol.11(2), p.197(14) [Tạp chí có phản biện]

ISSN: 1783-7677 ; DOI: 10.1007/s12193-017-0239-x

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  • Nhan đề:
    Providing plasticity and redistribution for 3D user interfaces using the D3PART model.(Report)
  • Tác giả: Lacoche, Jeremy ; Duval, Thierry ; Arnaldi, Bruno ; Maisel, Eric ; Royan, Jerome
  • Chủ đề: User Interface ; User Interfaces ; Furniture ; Three Dimensional Models ; Interactive Systems ; Run Time (Computers) ; Plasticity ; Redistribution ; 3d User Interfaces ; Virtual Reality
  • Là 1 phần của: Journal on Multimodal User Interfaces, 2017, Vol.11(2), p.197(14)
  • Mô tả: To access, purchase, authenticate, or subscribe to the full-text of this article, please visit this link: http://dx.doi.org/10.1007/s12193-017-0239-x Byline: Jeremy Lacoche (1), Thierry Duval (2,3), Bruno Arnaldi (4,5), Eric Maisel (6,7), Jerome Royan (8) Keywords: Plasticity; Redistribution; 3D user interfaces; Virtual reality Abstract: We propose dynamic 3D plastic and redistributable technology (D3PART), a model to handle redistribution for 3D user interfaces. Redistribution consists in changing the components distribution of an interactive system across different dimensions such as, platform, display and user. Our work is based on previous models for the creation of 3D plastic user interfaces, interactive systems that can handle the context of use modifications while preserving usability. In our previous work, we proposed a task model, a device model and an application component model for the creation of plastic user interfaces that handle the 3D specificities. With D3PART, we extend these models in order to include redistribution capabilities. The final solution lets developers create applications where 3D content and tasks can be automatically redistributed across the different dimensions at runtime. The proposed redistribution process is based on a client-server architecture with a meta-user interface to control the redistribution configuration. In order to illustrate D3PART, we describe three different scenarios of redistribution between a tablet and a CAVE for a 3D application for furniture planning. Indeed, with an implementation of our model, we show how redistribution can be used at runtime to combine these platforms, to switch seamlessly from one platform to another, and lastly, how redistribution can be used to create a collaborative context of use. Author Affiliation: (1) UMR CNRS 6074 Irisa - Inria Rennes, IRT b<>com, Cesson-Sevigne, France (2) UMR CNRS 6285 Lab-STIC, IMT atlantique, Brest, France (3) UMR CNRS 6285 Lab-STIC, Telecom Bretagne, IRT b<>com, Cesson-Sevigne, France (4) UMR CNRS 6074 Irisa - Inria Rennes, INSA de Rennes, Rennes, France (5) UMR CNRS 6074 Irisa - Inria Rennes, INSA de Rennes, IRT b<>com, Cesson-Sevigne, France (6) UMR CNRS 6285 Lab-STIC, ENIB, Brest, France (7) UMR CNRS 6285 Lab-STIC, ENIB, IRT b<>com, Cesson-Sevigne, France (8) IRT b<>com, Cesson-Sevigne, France Article History: Registration Date: 10/01/2017 Received Date: 07/03/2016 Accepted Date: 09/01/2017 Online Date: 27/01/2017 Article note: Electronic supplementary material The online version of this article (doi: 10.1007/s12193-017-0239-x) contains supplementary material, which is available to authorized users.
  • Ngôn ngữ: English
  • Số nhận dạng: ISSN: 1783-7677 ; DOI: 10.1007/s12193-017-0239-x

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