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"I played games as there was nothing else to do"

Hoe-Lian Goh, Dion ; Sian Lee, Chei ; Low, Guanghao

Online Information Review, 23 November 2012, Vol.36(6), pp.784-806 [Tạp chí có phản biện]

ISSN: 1468-4527 ; E-ISSN: 1468-4535 ; DOI: 10.1108/14684521211287891

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  • Nhan đề:
    "I played games as there was nothing else to do"
  • Tác giả: Hoe-Lian Goh, Dion ; Sian Lee, Chei ; Low, Guanghao
  • Chủ đề: Mobile Content Sharing ; Games ; Motivation (Psychology) ; Mobile Phone ; User Studies ; Mobile Technology ; Mobile Networks ; Engineering ; Library & Information Science
  • Là 1 phần của: Online Information Review, 23 November 2012, Vol.36(6), pp.784-806
  • Mô tả: Purpose - Applications blending games with mobile content sharing have garnered much interest recently. In this paper, the authors aim to examine users' motivations for seeking and creating content in the context of Indagator, a mobile content sharing game. The authors also seek to investigate the impact of games on these motivations.Design methodology approach - The authors conducted a user study where 28 participants used Indagator for a week to create and share content (annotations). Participants were interviewed. All interview responses, and annotations sought (5,799) and generated (599) were manually examined and coded to ascertain motivations.Findings - Motivations for seeking content include awareness, task performance, exploratory play, killing time, and socialising. Those for creating include altruism, task performance, competitive play, killing time, reminder of experiences, self-presentation, and socialising. Additionally, games served as a motivator for mobile content...
  • Ngôn ngữ: English
  • Số nhận dạng: ISSN: 1468-4527 ; E-ISSN: 1468-4535 ; DOI: 10.1108/14684521211287891

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