skip to main content
Ngôn ngữ:
Giới hạn tìm kiếm: Giới hạn tìm kiếm: Dạng tài nguyên Hiển thị kết quả với: Hiển thị kết quả với: Chỉ mục

Lessons Learned in Designing Ubiquitous Augmented Reality User Interfaces

Sandor, Christian ; Klinker, Gudrun

Intelligent Information Technologies, Chapter 114, pp.1-1

ISBN: 9781599049410 ; DOI: 10.4018/978-1-59904-941-0.ch114

Toàn văn không sẵn có

Trích dẫn Trích dẫn bởi
  • Nhan đề:
    Lessons Learned in Designing Ubiquitous Augmented Reality User Interfaces
  • Tác giả: Sandor, Christian ; Klinker, Gudrun
  • Chủ đề: Design Methodologies; Rapid Prototyping; Ubiquitous Augmented Reality; Augmented And Virtual Realities; Hybrid Uis; Distributed Uis; Multi-device Uis; Design Space Analysis; Immersive Authoring; User Interface Software
  • Là 1 phần của: Intelligent Information Technologies, Chapter 114, pp.1-1
  • Mô tả: Ubiquitous augmented reality (UAR) is an emerging human-computer interaction technology, arising from the convergence of augmented reality and ubiquitous computing. In UAR, visualizations can augment the real world with digital information. Interactions can follow a tangible metaphor. Both should adapt according to the user’s context and are distributed on a possibly changing set of devices. Current research problems for user interfaces in UAR are software infrastructures, authoring tools and a supporting design process. We present case studies of how we have used a systematic design space analysis to carefully narrow the amount of available design options. The next step in our approach is to use interactive, possibly immersive tools to support interdisciplinary brainstorming sessions. Several tools are presented. We conclude by summarizing the lessons we have learned while applying our method.
  • Năm xuất bản: 2008
  • Số nhận dạng: ISBN: 9781599049410 ; DOI: 10.4018/978-1-59904-941-0.ch114

Đang tìm Cơ sở dữ liệu bên ngoài...